PROJ = ARTLOOK
DEBUG = 1
PROGTYPE = 0
CALLER = 
ARGS = 
DLLS = 
D_RCDEFINES = -d_DEBUG
R_RCDEFINES = -dNDEBUG
ORIGIN = F32VWB
ORIGIN_VER = 1.00
PROJPATH = E:\ARTEMIS4\ARTLOOK\NEWPRO~1\
KNARF = 
F32 = fl32
F32FLAGS_D_DEXE = /G4 /Ge /Zi
F32FLAGS_R_DEXE = /Ox /D "NDEBUG"
F32FLAGS_D_LIB = /Zi
F32FLAGS_R_LIB = /Ox /DNDEBUG
L32FLAGS_D_DEXE = -debug:full -map -machine:i386 -base:0x00010000 -subsystem:console -entry:mainCRTStartup  -debugtype:cv4
L32FLAGS_R_DEXE = -machine:i386 -base:0x00010000 -subsystem:console -entry:mainCRTStartup
L32FLAGS_D_DEXEUB = -machine:i386 -base:0x00010000 -subsystem:console -entry:mainCRTStartup -debug:full -debugtype:cv4
L32FLAGS_R_DEXEUB = -machine:i386 -base:0x00010000 -subsystem:console -entry:mainCRTStartup
LIBS_D_DEXE = libf.lib libc.lib kernel32.lib ntdll.lib
LIBS_R_DEXE = libf.lib libc.lib kernel32.lib ntdll.lib
LIBS_D_BEXE = libf.lib libc.lib kernel32.lib ntdll.lib
LIBS_R_BEXE = libf.lib libc.lib kernel32.lib ntdll.lib
RUNFLAGS = 
OBJS_EXT = UTI\MOUSE.OBJ 
LIBS_EXT = 
!if "$(DEBUG)" == "1"
F32FLAGS = $(F32FLAGS_D_DEXE)
L32FLAGS = $(L32FLAGS_D_DEXE)
LIBS = $(LIBS_D_DEXE)
!else
F32FLAGS = $(F32FLAGS_R_DEXE)
L32FLAGS = $(L32FLAGS_R_DEXE)
LIBS = $(LIBS_R_DEXE)
!endif
SBRS = ARTLOOK.SBR \
		DISPLB.SBR \
		INPUT.SBR \
		OUTPUT.SBR \
		PROCESS.SBR \
		CNGBUF.SBR \
		IMSAVE.SBR \
		MVCURS.SBR \
		FMOUSE.SBR \
		KEYBOARD.SBR \
		UTI.SBR \
		DELAY.SBR \
		COLREG.SBR \
		CPRINT.SBR \
		CPRINTC.SBR \
		CPRINTS.SBR \
		GETMOD.SBR \
		GPRINT.SBR \
		HSCRLX.SBR \
		IMCOLX.SBR \
		IMROWX.SBR \
		NEGIM.SBR \
		NEGIMX.SBR \
		RDCOLX.SBR \
		RDROWX.SBR \
		SCREEN.SBR \
		SETCOL.SBR \
		SETMOD.SBR \
		SPRINT.SBR \
		USCRLX.SBR


MOUSE_DEP = 

ARTLOOK_DEP = c:\f32\include\flib.fi \
	c:\f32\include\flib.fd


DISPLB_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\flib.fi \
	c:\f32\include\flib.fd \
	c:\f32\include\fgraph.fd


INPUT_DEP = 

OUTPUT_DEP = 

PROCESS_DEP = 

CNGBUF_DEP = 

IMSAVE_DEP = 

MVCURS_DEP = 

FMOUSE_DEP = e:\artemis4\artlook\newpro~1\uti\mouse.fi \
	e:\artemis4\artlook\newpro~1\uti\mouse.fd


KEYBOARD_DEP = e:\artemis4\artlook\newpro~1\uti\flib.fi \
	e:\artemis4\artlook\newpro~1\uti\flib.fd \
	e:\artemis4\artlook\newpro~1\uti\fkey.fd


UTI_DEP = e:\artemis4\artlook\newpro~1\uti\flib.fi \
	e:\artemis4\artlook\newpro~1\uti\flib.fd


DELAY_DEP = 

COLREG_DEP = 

CPRINT_DEP = 

CPRINTC_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


CPRINTS_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


GETMOD_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


GPRINT_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


HSCRLX_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


IMCOLX_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


IMROWX_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


NEGIM_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


NEGIMX_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


RDCOLX_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


RDROWX_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


SCREEN_DEP = 

SETCOL_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


SETMOD_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


SPRINT_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


USCRLX_DEP = c:\f32\include\fgraph.fi \
	c:\f32\include\fgraph.fd


all:	$(PROJ).EXE

ARTLOOK.OBJ:	ARTLOOK.FOR $(ARTLOOK_DEP)
	$(F32) $(F32FLAGS) /c ARTLOOK.FOR

DISPLB.OBJ:	DISPLB.FOR $(DISPLB_DEP)
	$(F32) $(F32FLAGS) /c DISPLB.FOR

INPUT.OBJ:	INPUT.FOR $(INPUT_DEP)
	$(F32) $(F32FLAGS) /c INPUT.FOR

OUTPUT.OBJ:	OUTPUT.FOR $(OUTPUT_DEP)
	$(F32) $(F32FLAGS) /c OUTPUT.FOR

PROCESS.OBJ:	PROCESS.FOR $(PROCESS_DEP)
	$(F32) $(F32FLAGS) /c PROCESS.FOR

CNGBUF.OBJ:	IMAGE\CNGBUF.FOR $(CNGBUF_DEP)
	$(F32) $(F32FLAGS) /c IMAGE\CNGBUF.FOR

IMSAVE.OBJ:	IMAGE\IMSAVE.FOR $(IMSAVE_DEP)
	$(F32) $(F32FLAGS) /c IMAGE\IMSAVE.FOR

MVCURS.OBJ:	IMAGE\MVCURS.FOR $(MVCURS_DEP)
	$(F32) $(F32FLAGS) /c IMAGE\MVCURS.FOR

FMOUSE.OBJ:	UTI\FMOUSE.FOR $(FMOUSE_DEP)
	$(F32) $(F32FLAGS) /c UTI\FMOUSE.FOR

KEYBOARD.OBJ:	UTI\KEYBOARD.FOR $(KEYBOARD_DEP)
	$(F32) $(F32FLAGS) /c UTI\KEYBOARD.FOR

UTI.OBJ:	UTI\UTI.FOR $(UTI_DEP)
	$(F32) $(F32FLAGS) /c UTI\UTI.FOR

DELAY.OBJ:	UTI\DELAY.FOR $(DELAY_DEP)
	$(F32) $(F32FLAGS) /c UTI\DELAY.FOR

COLREG.OBJ:	VDU\COLREG.FOR $(COLREG_DEP)
	$(F32) $(F32FLAGS) /c VDU\COLREG.FOR

CPRINT.OBJ:	VDU\CPRINT.FOR $(CPRINT_DEP)
	$(F32) $(F32FLAGS) /c VDU\CPRINT.FOR

CPRINTC.OBJ:	VDU\CPRINTC.FOR $(CPRINTC_DEP)
	$(F32) $(F32FLAGS) /c VDU\CPRINTC.FOR

CPRINTS.OBJ:	VDU\CPRINTS.FOR $(CPRINTS_DEP)
	$(F32) $(F32FLAGS) /c VDU\CPRINTS.FOR

GETMOD.OBJ:	VDU\GETMOD.FOR $(GETMOD_DEP)
	$(F32) $(F32FLAGS) /c VDU\GETMOD.FOR

GPRINT.OBJ:	VDU\GPRINT.FOR $(GPRINT_DEP)
	$(F32) $(F32FLAGS) /c VDU\GPRINT.FOR

HSCRLX.OBJ:	VDU\HSCRLX.FOR $(HSCRLX_DEP)
	$(F32) $(F32FLAGS) /c VDU\HSCRLX.FOR

IMCOLX.OBJ:	VDU\IMCOLX.FOR $(IMCOLX_DEP)
	$(F32) $(F32FLAGS) /c VDU\IMCOLX.FOR

IMROWX.OBJ:	VDU\IMROWX.FOR $(IMROWX_DEP)
	$(F32) $(F32FLAGS) /c VDU\IMROWX.FOR

NEGIM.OBJ:	VDU\NEGIM.FOR $(NEGIM_DEP)
	$(F32) $(F32FLAGS) /c VDU\NEGIM.FOR

NEGIMX.OBJ:	VDU\NEGIMX.FOR $(NEGIMX_DEP)
	$(F32) $(F32FLAGS) /c VDU\NEGIMX.FOR

RDCOLX.OBJ:	VDU\RDCOLX.FOR $(RDCOLX_DEP)
	$(F32) $(F32FLAGS) /c VDU\RDCOLX.FOR

RDROWX.OBJ:	VDU\RDROWX.FOR $(RDROWX_DEP)
	$(F32) $(F32FLAGS) /c VDU\RDROWX.FOR

SCREEN.OBJ:	VDU\SCREEN.FOR $(SCREEN_DEP)
	$(F32) $(F32FLAGS) /c VDU\SCREEN.FOR

SETCOL.OBJ:	VDU\SETCOL.FOR $(SETCOL_DEP)
	$(F32) $(F32FLAGS) /c VDU\SETCOL.FOR

SETMOD.OBJ:	VDU\SETMOD.FOR $(SETMOD_DEP)
	$(F32) $(F32FLAGS) /c VDU\SETMOD.FOR

SPRINT.OBJ:	VDU\SPRINT.FOR $(SPRINT_DEP)
	$(F32) $(F32FLAGS) /c VDU\SPRINT.FOR

USCRLX.OBJ:	VDU\USCRLX.FOR $(USCRLX_DEP)
	$(F32) $(F32FLAGS) /c VDU\USCRLX.FOR

$(PROJ).EXE::	ARTLOOK.OBJ DISPLB.OBJ INPUT.OBJ OUTPUT.OBJ PROCESS.OBJ CNGBUF.OBJ \
	IMSAVE.OBJ MVCURS.OBJ FMOUSE.OBJ KEYBOARD.OBJ UTI.OBJ DELAY.OBJ COLREG.OBJ CPRINT.OBJ \
	CPRINTC.OBJ CPRINTS.OBJ GETMOD.OBJ GPRINT.OBJ HSCRLX.OBJ IMCOLX.OBJ IMROWX.OBJ NEGIM.OBJ \
	NEGIMX.OBJ RDCOLX.OBJ RDROWX.OBJ SCREEN.OBJ SETCOL.OBJ SETMOD.OBJ SPRINT.OBJ USCRLX.OBJ $(OBJS_EXT)
	echo >NUL @<<$(PROJ).CRF
ARTLOOK.OBJ 
DISPLB.OBJ 
INPUT.OBJ 
OUTPUT.OBJ 
PROCESS.OBJ 
CNGBUF.OBJ 
IMSAVE.OBJ 
MVCURS.OBJ 
FMOUSE.OBJ 
KEYBOARD.OBJ 
UTI.OBJ 
DELAY.OBJ 
COLREG.OBJ 
CPRINT.OBJ 
CPRINTC.OBJ 
CPRINTS.OBJ 
GETMOD.OBJ 
GPRINT.OBJ 
HSCRLX.OBJ 
IMCOLX.OBJ 
IMROWX.OBJ 
NEGIM.OBJ 
NEGIMX.OBJ 
RDCOLX.OBJ 
RDROWX.OBJ 
SCREEN.OBJ 
SETCOL.OBJ 
SETMOD.OBJ 
SPRINT.OBJ 
USCRLX.OBJ 
$(OBJS_EXT)
$(L32FLAGS)
-out:$(PROJ).EXE
$(MAPFILE)
$(LIBS)

<<
	link32 -link @$(PROJ).CRF
	bindmsf $(PROJ).EXE

run: $(PROJ).EXE
	$(PROJ) $(RUNFLAGS)


$(PROJ).BSC: $(SBRS)
	bscmake @<<
/o$@ $(SBRS)
<<
